The rulebook

House rules.

These are the rules of this room. They are published so that nothing at the table is a surprise, and so that we can be held to them.

The document is structured in nine parts, in this order:

  1. 01

    General conduct

    Entry, identification, behaviour at the table, and the floor's authority over both.

  2. 02

    Buy-ins and chips

    Minimums, maximums, rebuys, chip visibility, and what may and may not be on the felt.

  3. 03

    Betting and action

    Verbal declarations, string bets, the one-chip rule, raise sizing and acting out of turn.

  4. 04

    Showdown

    Order of showing, cards speak, protecting a hand, and the treatment of a mucked winner.

  5. 05

    Irregularities and misdeals

    Exposed cards, boxed cards, wrong number of cards, and when a hand is declared dead.

  6. 06

    All-in procedure

    Side pots, short all-ins, and the running of a board once action is closed.

  7. 07

    Rake

    The structure, the cap, and any variation by format or stake, stated exactly.

  8. 08

    Disputes and the floor's authority

    Calling the floor, how a ruling is made, and what happens to a hand while it is being decided.

  9. 09

    Removal from the room

    Collusion, soft play, chip dumping, signalling, and the single consequence each carries.

If a ruling is not in this book, the floor's decision is final for that hand, and the rule is written into the book the following week.

How the room is run